| ALIGNMENT: | deity: LN/G; clerics: LN, LG; flock: LN, any G
| NWP: | Bonus - Ceremony, Etiquette, Mental Resistance, Reading/Writing, Toasting
| Recommended - Ancient History, Ancient Languages, Heraldry, Investigation, Law, Local History, Modern Languages, Musical Instrument, Religion, Singing DUTIES: | Coronations, Devotions, Funerals, Guidance, Marriage, Vigilance
| WEAPONS: | Battle Ax, Flail, Lasso, Mace, Two-Handed Sword, Dagger (ceremonial, must be ornately made, min. 500 gp)
| ARMOR: | Any metal armor/shield (prefer plate)
| OTHER LIMITS: | Always be truthful, Observe all holidays and ceremonies, Clothing (always robed in public), Obey all secular laws, Tithe
| SPHERES of | INFLUENCE: Major - All, Creation, Divination, Healing, Law, Sun, Wards
| Minor - Guardian, Protection, Summoning POWERS: | Detect Lie (as 4th lvl PR spell)
| SYMBOL: | Sword over incense
| COLORS: | Purple and Gold (White)
| |
Clerics of Estereal have twenty-one (21) CHARPs remaining to either spend on additional clerical abilities or to have carry over to the next step of the character creation process.