Soltana's Clerics


ALIGNMENT: deity: LG; clerics: Any G; flock: any but CE
NWP: Bonus - Healing
Recommended - Dancing, Herbalism, Musical Instrument, Reading/Writing, Singing
and any craft or skill useful to others
DUTIES: Guidance, Marriage, Missions, Vigilance
WEAPONS: Club, Lasso, Mace, Mancatcher, Short Bow
ARMOR: None
OTHER LIMITS: Wizard´s THAC0, d4 for hit points, Tithe, Good appearance (15+), Cannot be chaste (before marriage), All companions must be fully healed before healing self, Must be wed before gaining 8th level
SPHERES of
INFLUENCE:
Major - All, Charm, Guardian, Healing, Necromantic, Protection, Summoning, Wards
Minor - Creation, Divination, Plant, Sun, Weather
POWERS: Charm/Fascination (as 3rd lvl Wz spell, Suggestion), Expert Healer (one extra cure light wounds/2 levels), Immunity To Charm (+4 to save), Soothing Word, 3/day (Removes fear/beserk from one individual or calms lvl x 2 HD of creatures), Turn Undead
SYMBOL: Rose
COLORS: White or white and red

Clerics of Soltana have three (3) CHARPs remaining to either spend on additional clerical abilities or to have carry over to the next step of the character creation process.